Addiction

Addiction is another alarming antisocial behavior that is associated with video games in children. According to Wikipedia, “Video game addiction, or more broadly video game overuse, is excessive or compulsive use of computer and video games that interferes with daily life.” Examples have been accounted in which addicts play compulsively while isolating themselves from friends and family or from alternate forms of social contact, and fixate almost completely on in-game accomplishment in place of more important life events.

While video game addiction remains an unincluded diagnosis in the American Psychiatric Association’s diagnosis journal, there have still been some serious problems in children with this behavior.
Video game addiction has also been associated around the world with serious health problems and even death in recent years:

In 2004, a Louisiana female sued Nintendo after her son died from seizures caused by playing Nintendo 64 for eight hours a day and six days a week.

In 2005, in South Korea, Seungseob Lee went to an internet café and played a game called Starcraft continuously for 15 straight hours and subsequently went into cardiac arrest. About six weeks prior to his death, his girlfriend broke up with him, and he had been fired from his job for constantly being late (Guttridge).

In 2007, In China, a student by the name of Xu Yan died of starvation in Jinzhou after playing online games persistently for over 15 days during. Later that same year in China, a 30-year-old male died in Guangzhou after playing video games continuously for three days (Williams). Also in 2007 an Ohio teenager, Daniel Petric, shot his parents, killing his mother, after they took away his video game, Halo 3.

In 2008, a 15 year old Chinese boy committed suicide by throwing himself off the roof of a 13 story apartment building. In his suicide note, he made disturbing claims including the reason for his suicide being wanting to reuinite with his fellow gamers in heaven. The note blamed his video game addiction and also his parents for not helping him with his problem (Guttridge).

In 2009, a 3-month-old baby died from malnutrition after her parents spent hours a day in an internet cafe raising a virtual child on an online game.

In 2010, in Philadelphia, 16 year old Kendall Anderson killed his mother for grounding him from his PlayStation by hitting her multiple times with a claw-hammer in her sleep (NY Daily News, see Violence).

References:

Guttridge, Luke. Chinese suicide shows addiction dangers. http://www.play.tm/news/5928/chinese-suicide-shows-addiction-dangers/

Williams, Ian. Chinese gamer dies after 15-day session. V3. http://www.v3.co.uk/v3-uk/news/1998377/chinese-gamer-dies-day-session

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